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Sponge Bob Squarepants: Battle for Bikini Bottom Cheats - Gamecube

Cheats for Sponge Bob Squarepants: Battle for Bikini Bottom on Gamecube.

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Cheats, Codes, and Secrets

The following cheats, codes, and secrets are available for Sponge Bob Squarepants: Battle for Bikini Bottom on the Nintendo Gamecube video game console.

1,000 shiny objects:
Pause game play hold L + R and quickly press Y, X(2), Y(2), X(2), Y. A sound will confirm correct code entry.

10 Golden Spatulas:
Pause game play hold L + R and quickly press X, Y(2), X(2), Y(2), X. A sound will confirm correct code entry.

Restore health:
Pause game play hold L + R and quickly press X(4), Y, X, Y, X, Y(4). A sound will confirm correct code entry.

Additional health
Stand near a pedestrian. Pause game play hold L + R and quickly press Y(5), X, Y, X(3), Y(2). A sound will confirm correct code entry.

Shiny objects are worth more
Pause game play hold L + R and quickly press Y, X, Y, X(2), Y, X(3), Y(4), X(2), Y. A sound will confirm correct code entry.

Pedestrians and partners give shiny objects:

Pause game play hold L + R and quickly press Y(5), X, Y, X, Y, X(2), Y. A sound will confirm correct code entry. Then, double jump near a pedestrian or partner.

Pedestrians give shiny objects when hit:

Pause game play hold L + R and quickly press Y(5), X, Y, X(2), Y, X, Y. A sound will confirm correct code entry.

Bubble bowl power-up:
Pause game play hold L + R and quickly press X, Y, X, Y, X(2), Y(2). A sound will confirm correct code entry.

Cruise bubble power-up:
Pause game play hold L + R and quickly press Y, X, Y, X, Y(2), X(2). A sound will confirm correct code entry.

Cruise Bubble has cruise control
Pause game play hold L + R and quickly press X(4), Y(2), X(2), Y, X, Y(2). A sound will confirm correct code entry.

All monsters in the Police Station gallery:
Pause game play hold L + R and quickly press X, Y, X, Y(2), X, Y, X. A sound will confirm correct code entry.

Unlock art gallery in theater
Pause game play hold L + R and quickly press Y, X, Y, X(2), Y, X, Y. A sound will confirm correct code entry.

Pantless SpongeBob:
Pause game play hold L + R and quickly press X(4), Y, X(2), Y, X, Y(2), X. A sound will confirm correct code entry.

Giant plankton:
Pause game play hold L + R and quickly press Y(4), X, Y, X, Y, X(4). A sound will confirm correct code entry.

Small Patrick
Mr. Krabs, Squidward, and Sandy:Pause game play hold L + R and quickly press Y(4), X, Y, X, Y(5). A sound will confirm correct code entry.

Small people (fishes):
Pause game play hold L + R and quickly press Y(5), X, Y, X, Y, X, Y, X. A sound will confirm correct code entry.

Higher difficulty
Pause game play hold L + R and quickly press X(3), Y(2), X(4), Y, X(3), Y, X(2). A sound will confirm correct code entry.

Always shrapnel death animation
Pause game play hold L + R and quickly press X(3), Y(2), X, Y, X(3), Y. A sound will confirm correct code entry.

Invert camera controls left ad right
Pause game play hold L + R and quickly press Y(2), X(4), Y(2). A sound will confirm correct code entry.

Invert camera controls up and down
Pause game play hold L + R and quickly press Y, X(6), Y. A sound will confirm correct code entry.

Concept art:
Go to the third part of Bikini Bottom. Get 40,000 shiny objects. Go to the movie theater and press R to go inside. Press A to see the art.

Alternate ending sequence
Collect 100 Golden Spatulas.

Hint: Goo Lagoon: Unlimited Golden Spatulas:

Go to Goo Lagoon and find Bubble Buddy. Find the spatula then go around the corner. Jump on the cloth and touch the "Thunder Tiki". Run, jump off, land in the water, and repeat the process.

Hint: Goo Lagoon: Easy shiny objects:
Go to the carnival at Goo Lagoon. First, throw the watermelon at the robot in the ticket booth. Destroy all of the other robots. Jump to where the Ferris wheel is located. Destroy the Duplicatotron and continue until you see Wack-A-Tiki. Throw the watermelon at the button and jump to where the tikis pop up. Destroy all of them in 40 seconds. Note: If this is your first time playing, you will get a sock if you win. Continue until you find a skee-ball machine. Switch to SpongeBob and Bubble Bowl into it. If you do not have it, get fifteen spatulas and go to the toll booth in Bikini Bottom. Note: If the ball does not reach any holes except the "10" and "20", charge up the Bubble Bowl by holding it down. Do this as many times as needed and you will have enough to trade with Mr. Krabs. the amount of shiny objects you need increases every time you trade with him.

Hint: Jellyfish Fields: Unlock Sandy
Take a taxi to Mrs. Puff's house. Directly in front of her house is a little sign on the floor that turns Spongebob into a ball. Mrs. Puff will suddenly appear. Circle around her five times and she will give you a drivers license. Then, take the taxi back to Jellyfish Fields and switch characters to Patrick. You will hear a beep. You will now be able to play as Sandy, Patrick and Spongebob.

Hint: Sand Mountain: Easy shiny objects:

Go to the third area in the level, which is called Sand Mountain. Destroy all Tikis that are around. for the Tikis next to the bus stop, use Bubble Bowl then aim at the Thunder Tiki in the middle and they will all explode. for the Tikis next to Larry, Cruise Bubble the Stone Tiki at the top and Bubble Bowl the Thunder Tiki next to them. Note: If you do not have the Cruise Bubble move, sneak up to the Shh Tikis and destroy them all. Then, Bubble Bowl the Thunder Tiki and the Stone Tiki Will explode. Then, start the level and fall off immediately. the Tikis will be there again. Destroy them again as many times as desired.

Hint: Sand Mountain: Lines:
The red/orange and the blue lines before you jump are important. the red/orange lines only single bounce and the blue lines indicate a double bounce.

Hint: Sand Mountain: Golden Spatula:
At Sand Mountain, fall and die when you are sliding and time should run out. You will get the Golden Spatula.

Hint: Sand Mountain: Gold Sponge Bob:
Jump off any ledge while looking up into the sky. When Sponge Bob reappears, he will be gold. However this will only last for a short amount of time.

Hint: Sandy's Dream: Easy shiny objects:

Go to Dream World and then to Sandy's Dream. Go to a side and you will see a number of Tiki. Jump on one then double jump away. Keep doing this repeatedly.

Hint: SpongeBob's Dream: Squidward's dream:

When you get to the SpongeBob's Dream level, you can play in many people's dreams, including Sandy, Mr. Krabs, Patrick, and Squidward. When you play in Squidward's dream, watch out for the yellow music notes. They will fall in a few seconds if you do not jump to the next note or next musical instrument.

Hint: SpongeBob's Dream: Easy shiny objects:

Enter Sandy's dream bubble. Knowing how to do the Cruise Bubble torpedo is recommended. Switch to SpongeBob in Sandy's dreamn look to your right. There should be a long line of Tikis. Aim the Cruise bubble (L) at a Storm Tiki furthest out. the screen should read "Super-Ultra-Mega-Monster-Combo". You should get about 275 shiny objects. Then, jump off the ledge and repeat this as long as desired. It is possible to get about 5,000 shiny objects in about a minute.

Hint: Defeating Dirty Bubble:
Find Neptune's Golden Spatula at the museum and take it. Go to Shady Shores to learn that M.M and B.B are trapped by the Dirty Bubble. Aim the Spatula at Dirty Bubble's center and throw it.

Hint: Defeating the Flying Dutchman:
Get Sandy and fly to the big platform. When he does the Eye Beam, jump or fly over it. When he does the Fire Snot, move to the back of him and lasso his tail. Do this three times to win. Note: Remember to keep your view focused at the Dutchman.

Hint: Defeating King Jellyfish:
When you get to the mountain where the Jellyfish is taking a shower, after a short intermission sequence, he will hover toward you. Try to avoid him. He will sit on the ground for a few seconds. While he is sitting, he will make a shockwave, similar to what Robo Sandy did in the Posidome. If you avoid the shockwave King Jellyfish will sit down for five more seconds. While he is still sitting, whack him. He will jump up and make five to six little pink jellyfish. You will now have to avoid the small jellyfishes and the big jellyfish. This time big jellyfish will create two shockwaves. When he sits down (if you did not get hit by the shockwaves) hit him again. the third time, he will make five to six little blue jellyfish (faster then the pink ones). Avoid the two shockwaves and the pink and blue jellyfish. Once you hit the big jellyfish for the last time he will give you a jar of jellyfish jelly. He opens the curtains behind him, where there is a slide down to a place that leads to Jellyfish Rock. However, first go in the pool where you fought the big jellyfish and get the shiny objects.

Hint: Defeating Man Ray:
Go to the Mermalair and get the control of the Tickle Belt, Aquaglove, and Orb of Confusion. Then, unfreeze Man Ray. First, blast him with the Aquaglove, He then shoots you. Use the Orb of Confusion to confuse him. Finally, activate the Tickle Belt.

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